RIFF "cue " tag cue point structure.
typedef struct { DWORD dwName; DWORD dwPosition; DWORD fccChunk; DWORD dwChunkStart; DWORD dwBlockStart; DWORD dwSampleOffset; } TAG_CUE_POINT;
dwName | Specifies the cue point name. Each dwPosition | Specifies the sample position of the cue point. This is the sequential sample number within the play order.
| fccChunk | Specifies the name or chunk ID of the chunk containing the cue point.
| dwChunkStart | Specifies the position of the start of the data chunk containing the cue point. This should be zero if there is only one chunk containing data (as is currently always the case).
| dwBlockStart | Specifies the position of the start of the block containing the position. This is the byte offset from the start of the data section of the chunk, not the chunk’s FOURCC.
| dwSampleOffset | Specifies the sample offset of the cue point relative to the start of the block.
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