Updates the playback buffer of a stream or MOD music.
BOOL BASS_ChannelUpdate( DWORD handle, DWORD length );
handle | The channel handle... a HMUSIC or HSTREAM. |
length | The amount of data to render, in milliseconds... 0 = default (2 x update period). This is capped at the space available in the buffer. |
BASS_ERROR_HANDLE | handle is not a valid channel. |
BASS_ERROR_NOTAVAIL | Decoding channels do not have playback buffers. |
BASS_ERROR_ENDED | The channel has ended. |
BASS_ERROR_ALREADY | The channel is already being updated. |
BASS_ERROR_UNKNOWN | Some other mystery problem! |
It may not always be possible to render the requested amount of data, in which case this function will still succeed. BASS_ChannelGetData (BASS_DATA_AVAILABLE) can be used to check how much data a channel has buffered for playback.
When automatic updating is disabled (BASS_CONFIG_UPDATEPERIOD = 0 or BASS_CONFIG_UPDATETHREADS = 0), this function could be used instead of BASS_Update to implement different update periods for different channels, instead of a single update period for all. Unlike BASS_Update, this function can also be used while automatic updating is enabled.
The CPU usage of this function is not included in the BASS_GetCPU reading, but is included in the channel's BASS_ATTRIB_CPU attribute value.