The BPM of a MOD music.
BASS_ChannelSetAttribute( HMUSIC handle, BASS_ATTRIB_MUSIC_BPM, float bpm );
handle | The MOD music handle. |
bpm | The BPM... 1 (min) to 255 (max). This will be rounded down to a whole number. |
Note that by changing this attribute, you are changing the playback length.
During playback, the effect of changes to this attribute are not heard instantaneously, due to buffering. This latency can be reduced via the BASS_ATTRIB_BUFFER attribute.